RE-CLOTHING CENTER

The fashion industry affects the environment at every stage, for example, the procurement of raw materials to the production, transportation, and disposal of fab- rics and garments. Garments are made from a mixture of materials, and are produced in a number of factories and companies overseas. As a result, it is difficult to grasp the actual status and full extent of environmental impact. While the number of garments supplied in Ja- pan is increasing, the price per garment is getting low- er every year, and the market size is decreasing. Mass production and mass consumption are expanding, and the life cycle of clothing is becoming shorter. The trend toward mass disposal is accelerating. This is one of the reasons why the fashion industry has such a large im- pact on the environment. In fact, the average annu- al clothing consumption per person today is about 18 pieces of clothing purchased, 12 pieces of clothing giv- en away, and 25 pieces of clothing not worn. This means that there are a lot of clothes that are produced and pur- chased, but not worn and thrown away.

Ikebukuro is a place where department stores such as Seibu and other shopping facilities such as Sunshine City are concentrated. A wide range of clothes are sold there, from luxury brands to fast fashion, and many people come to Ikebukuro to buy clothes. Many people visit Ikebukuro to buy clothes. In such places, fashions go out of style quickly, and you can see big red letters saying “Sale” at the entrance of stores everywhere. These signs entice consumers to buy. But even then, the unsold items are not recycled, but discarded.

Planned obsolescence is one of the ways to stimulate consumers to buy and consume. It is a method to make consumers buy new products by designing them in ad- vance so that their quality will intentionally deteriorate during use. In addition, short warranty periods and high repair costs also encourage consumers to buy. The system of mass production and the strategies of these companies continue to incentivize consumers to buy. It has become normal for consumers to live in a cycle of buying new things and then throwing them away. They have formed an easy way of thinking that if they find a slight defect, it is time to replace it.

Modern people today prefer to buy new products that are free of defects. But Naples refuses to do that. For ex- ample, when a car breaks down, it is repaired using a wooden stick found in the street. That repair is tempo- rary, so they will repeat repairs and breakdowns. In oth- er words, they believe that objects are made up of a cy- cle of breakdown and repair. It is through the repair of broken objects that we can understand the mechanisms of objects. Modern people have forgotten this fact.

All objects fall apart and break down as we use them. As we repeatedly repair and rebuild them, we gradual- ly become attached to them. Attachment is the act of using something as long as it does not lose its function due to damage or breakage. In this way, the damaged part of a piece of metalwork is reevaluated as a value, and it is transformed into an attachment. We believe that clothes can be treated in the same way. Observe the flaws in the clothes and give them the appropriate treatment. This may be a time-consuming process, but it may allow us to continue using the clothes for a long time with affection.

PHILOSOPHY OF DECOMPOSITION (2019)

Fujiwara Tatsushi

The world we live in is filled with abundance between new products and waste, production and products, life and death for example grbage that transforms into toys, robots that return to the earth, whales that are buried, invisible microorganisms and so on. This book exam- ines the possibilities of “disassembly,” which is now talked about even more negatively, in various fields such as pedagogy, robotics, scrap pickup, ecology, and the world of repair.

BILLBORD AGORA

RESERCH IN IKEBUKURO

I researched the Prohibition billboard and Behavior around Marui The prohibitions on activities in the park have been increasing every year, and more and more things cannot be done. There are patrols, with red sticks, restricting entry and fencing off the area. However, people find a comfortable place to sit and talk outside the fence or the boundary between the park and the street, and they do so only on the street without in the park. However, there is no exchange of opinions between local governments involving the patrol and the citizens. Thire is no exchange of opinions between
they look in different direction facing to without accepting them, and various activities have the billboard. Citizens have obeyed the government’s regulations without accepting them,and various activities have been restricted in the park. I think this is the lack of dialogue between the government and citizens. In order people to behave freely in the been restricted in the park.I think this is the lack of dialogue between the government and citizens.

PSHYCO DRAMA THERAPY

In order for people to behave freely in the park and street. We need to talk about the restrictions on activ- ities that are restricted in the park and on the street. On the meeting Citizens who have been restricted may agree with this, while those who feel it is annoying may oppose it. Then, the citizens and the government will realize that they have not been talking to each other.

I would like to create a space where behavior and ac- tion, and action and dialogue, can come closer together.

DEMOCRATIZING THE BILLBOARD MAKING PROCESSE

1st In order to know each other’s situations well, they can have psychodrama therapy. At the drama they change their own positions. Someone acts as a char- acter who opposes free activities and the other agrees with it. Acting out the opposite person’s position may give you a chance to think about their thought.

2nd they discuss the new rules making. They talk about how they can spend time comfortably.

3rd actually they try to make billboards with talking and talking. This is also the first step to get involved in pol- itics. Talking about the problem with them, they can think of their city.

So we arranged each place in a flow that circled the plan until we created the rules and put them together on a billboard. Here is the first point of contact for people who have something to complain about or an opinion to express, and here is the project base area that serves as a base from which both sides would gather. Next to it is a psychodrama theater on a lower level, where we can deepen the discussion and find a way out. This theater is also expected to be used specifically for discussion, like a courtroom.

And here is a place to design billboards, where design- ers join in to explore ways to spread rules that are not limited to signs. This is where the billboards are actual- ly produced, and this project includes not only making billboards but their actual installation. The space in the middle is a gallery for past billboard achievements and reviews of ongoing projects.

The aim of this project is to maximize a healthy social life for all people by involving the person concerned, from making the rules to publicizing the project.
This is Billboard Agora.

VERTICAL FARM

LIVELIHOOD UPROOTED, COMMONS EMACIATED

My mother has a vegetable garden as a hobby while she works. Amagasaki’s grandfather also makes a living from farming. There is a fundamental joy of life, as if one is rooted in the land through plants. However, in a capitalist society, there is more than that. When the logic of capital is brought into the business of hobbies to an excessive degree, our live- lihood becomes labor, and we are “uprooted “1. The healthy ecology, that is, The linkage between the “public,” “private,” and the “commons” which was supported by the layers of nature, has been bloated and destroyed by the influx of com- modified goods and service substitutes2 (Fig. 1). Production has been black-boxed by industry, and the commons and our convivial joy rooted in it have been emaciated.

DISCONNECTION BETWEEN HOBBY-LIKE PRODUCTION AND CONSUMPTION IN IKEBUKURO

We can also see this effect in the behavior of the city we observed in Ikebukuro. For example, we can see that one of the buildings has gardening plants growing out of the building, and on the other side, there is a Halal restaurant (Fig. 2), but even if vegetables are growing in the garden, they are not eaten in the restaurant next door. In Ikebukuro, you can see many gardens, but even if there are vegetables nearby, you cannot eat them. In Ikebukuro, there is a com- plete disconnect between consumption and the production of individual skills, even though they are often adjacent to each other. Architecture must become the infrastructure that connects the desire for the pleasure of growing plants with consumption, making plants com mon and creating a small cycle.

STRATEGY FOR CITY FARMING COMMONS

How can this be achieved in cities? For the commons to be powerful in a city where everything is large, it needs a broader coalition than it has in rural areas. In terms of skill level, the number of core members may not be that differ- ent from the practice in rural areas, but the amount of par- ticipants and observers3 should be much larger. Therefore, there is a serious problem with the quantity of vegetables. In addition to root vegetables that can only be grown in soil, those that can be grown hydroponically can be grown using the vertical farming method, making it possible to grow enough vegetables for about 120,000 meals4.

OPEN TECHNOLOGY AND SMALL CIRCULATION

Agriculture is becoming a very high-tech industry today5. Vertical farming is one of the best examples. Temperature, water composition, and genetics are completely regulated by artificial intelligence. The harvesting and maintenance is largely mechanized, and humans watch it on iPads. In this project, it is necessary to diagnose and anatomize vertical farming, rather than operating it as such a manipulative and closed technology, and to recombine it into a more open technology for conviviality6. It is not just a matter of making high-tech low-tech; it is a matter of reconfigur- ing technology so that it can be maintained and managed without the politics and power of control and manipula- tion that separate us from the plants. The agricultural pipes used in plastic greenhouses should be used as a framework, and the components should be as simple as possible. The growing environment should not be controlled discretely by microcomputers on a unit-by-unit basis, but rather by conventional air conditioning technology and circulation throughout the building. The technology is a key in the whole system, in which the water from the spring becomes the circulating water for the water-cooled heat pump chiller, which gradually returns to the same temperature as the environment within the building, and then returns to the environment through transpiration by the plants.

DEPARTMENT STORE REVOLVES, FAÇADE REVOLVES

When a department store is weighted according to the com- mercial value of its homogeneous structure, the spectacular intersections and avenues become the front, and the rest the back. Instead, the next generation of department stores will look to the abundant resources around them – in this case, gardening skills, water, sun, and wind – and bring the place of production back to your neighborhood. In this way, the sunny south of the building will be penetrated by the di- mension of plants, creating a new façade where production and circulation can be seen.

Frug House

Both the Frog House and the Gae House played important roles in shaping our design. Generally speking, these two projects can be respectively described as either a chimney with two facades or else a building with a big roof.

The main concept from the Frug House is its ambiguity, with its two facades, or faces. One on these is symmetrical and open, with large “eyes”, and the other is dug-in and shows the complex interior of the house with its various shapes and materials. Both these faces are emphasized in our perspectives. The chimney is kept because of its important position in the Frug House as well as for the design limitations and possibilities it creates. Our idea of a big roof is connected with Bow-Wow’s Gae House. Here, the roof pitch was determined by local regulations in this mostly residential area. The large-size front window makes the house more difficult to “perceive”, and this idea can be traced in both the Frug House and the Gae House.

The foursquare plan derives from the traditional Japanese “ta” character for the shape of a rice field; it consists of a simple division of the square-shaped plan into four equal quadrants. Both staircase and chimney are set in the same quadrant, forcing the stairs to dance round the chimney on the way up or down.

In our pespectives we reveal the ambiguity of our design. The symmetrical facade with its large window and hat-like roof that imitates a typical house shape dominates the first one. The second shows the playful asymmetrical backside.

Hersey House

Reading Hersey House-an unbuilt project by Robert Venturi for a beach house with no particular plot-we be came fascinated by the way this small house pretends to be bigger with its thin extended roof, hiding its smallness behind a projecting porch with a big cutout circle. In our project inspired by Hersey House, we aimed to keep and reinterpret the thin roof, making it almost as big as possible, but shifting it from its central position, in order to create different spaces underneath.
We kept the clearly defined orientation of the house, designing its entrance on the opposite side to the general approach, in a way similar to Hersey House.
Looking at the plan, all rooms are set to one side, leaving room for one big open space, but unlike in Hersey house, we decided to continue this openness into the second floor, creating a loft-like space.
We reinterpreted the porch or second skin, as we like to call it, by a wooden mesh-like construction with a cantilever behind, in order to create a parking space necessary in Tokyo’s urban context and also in order to provide a somewhat playful reference to House in Uehara house by Kazuo Shinohara, situated just a few doors away.
Lastly, we decided to keep the stilts of Hersey House and adjust them to our sloping terrain, because we thought of them as characteristic of Hersey’s image. Moreover, put ting the house up on legs gives a certain hint about its origin, suggesting that it came from somewhere else.